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Items
- The majority of level 70 epic items have been upgraded to reflect
their intended power.
- Armor: All Burning Crusade items that spent part of their budget on
increased armor have been re-evaluated. Some gained additional armor,
while others gained other additional bonuses.
- Common unique items will not drop for you if you already have them in
your inventory.
- Items which start quests you've already completed will show the
correct feedback if you try to use them.
- Heroic difficulty instances end bosses will now always drop an epic
item, in addition all bosses in Heroic difficulty instances will have
a chance to drop an epic gem!
- Additional darkmoon cards can now be found on high level outland
creatures. They can be turned in to the darkmoon faire to make
powerful new darkmoon card trinkets. Look for Lunacy, Storms, Furies
and Blessings cards.
- Serpent-Coil Braid: The bonus spell damage from this trinket is now
removed if the trinket is unequipped.
- Argussian Compass: A bug where this trinket sometimes caused all the
damage from an attack to be absorbed has been fixed.
- Health Regeneration: This effect on random property items has been
renamed to Health per 5 sec.
- Khorium Lockboxes will now drop occasionally off creatures over
level 65.
- Devilsaur Tooth: This item has been reverted to pre-Burning Crusade
design, granting an automatic critical strike to your pet's next
attack.
- Nethershard, Ceremonial Kris, Illidari-Bane Mageblade,
Summoner's Blade, Thunderlord Scalpel, Vibro Dagger, Vibro
Sword, and Revered Mother's Crysknife: These weapons can now only
be used in the main hand.
- The Serpentshrine Shuriken can now be sold to vendors.
- Xavian Stiletto can now be sold to vendors.
- Wand of Biting Cold can now be sold to vendors.
- Bloodseeker now can now be sold to vendors.
- The Ironscale War Cloak can now be disenchanted.
- Boots of the Infernal Coven can now be disenchanted.
- Crown of Endless Knowledge can now be disenchanted.
- Valanos' Longbow can now be disenchanted.
- Ravager's Cuffs can now be disenchanted.
- Deep Core Lantern can now be disenchanted.
- The Devilshark Cape can now be disenchanted.
- Demon Hide Spaulders can now be disenchanted.
- Gladiator's Heavy Crossbow can no longer be disenchanted.
- Tranquilien Reputation Items: Some of the items on this vendor were
disenchantable. They no longer are disenchantable.
- Gladiator's Endgame can no longer be disenchanted.
- Corrected a typo in the tooltip of The Hammer of Destiny's proc.
- Corrected a typo in the tooltip of Anesthetic Poison in regards to
the number of charge applied.
- Malefic Raiment: Corrected a tooltip calculation error.
- Bangle of Endless Blessings: Fixed tooltip error on Meditation
effect.
- Cataclysm Harness: Fixed a tooltip error on Invigorated effect.
- Updated the tooltip for Vengeance of the Illdari to clarify that it
increases spell damage.
- Blade of Eternal Darkness: The tooltip has been adjusted to
indicate it only works with direct damage spells.
- Wushoolay's Charm of Nature: The tooltip has been corrected to
indicate it grants spell haste.
- Corrected a naming inconsistency with Windchanneller's items.
- Figurine of the Colossus corrected a typo in the tooltip of the
buff provided by this item.
- Marsh Lichen: This food is now considered a fungus.
- Stromgarde Muenster is now correctly considered cheese for the
purposes of feeding pets.
- Edible Fern now triggers a global cooldown on use.
- Rumsey Rum, Rumsey Rum Light, Rumsey Rum Dark, Rumsey Rum
Black Label, Halaani Whiskey, Gordok Green Grog, Raptor Punch,
Stormstout, Trogg Ale, and Thunderbrew Lager: The stat bonuses
from these drinks no longer stacks with stamina bonuses from other
foods.
- Felguard Annihilators will now drop the proper loot in Heroic
difficulty.
- Khorium Lockboxes will now contain loot of the appropriate level.
- Aeonus will now properly drop a Primal Nether in Heroic
Difficulty.
- Coilfang Collaborators will now drop the proper loot in Heroic
Difficulty.
- Demon Hunter Supplicants now drop the proper loot.
- Auchenai Death-Speakers and Doomsayers will now drop the
appropriate loot.
- Netherstrike armor has had it's socket bonuses changed.
- PvP Set Bonuses: Set bonuses of 35 resilience rating will now stack
correctly if received from two different sets.
- Alliance Shaman PvP Sets: These sets now have set bonuses as
intended.
- General’s Dreadweave Boots: Now available for purchase from the PvP
vendor as intended.
- Assassination Set: The haste bonus from this set will no longer be
triggered if your attack does not land on the target.
- Avatar Regalia Set: Tooltips corrected on the Shadow Word: Pain
set bonus to indicate the triggered bonus works on the next spell
cast only. The bonus also now correctly affects healing spells.
- Black Dragonscale Set: The hit rating bonus from this set now
stacks properly with hit rating bonuses from other effects.
- Black Dragon Mail Set: The hit rating and critical strike rating
set bonuses from this set will now stack correctly with other
sources of those ratings.
- Cataclysm Harness Set: The cast time reduction to Lesser Healing
Wave will now be displayed correctly as 1.5 sec in the Invigorated
tooltip.
- Cenarion Raiment Set: The spell critical strike rating set bonus
will now stack properly with other effects that give spell critical
strike rating.
- Defiler's Purpose Set: The critical strike rating rom this set
bonus will now be applied properly.
- Defiler's Resolution Set: The critical strike rating from this set
will now stack correctly with other bonuses to critical strike
rating.
- Devilsaur Armor Set: The hit rating bonus from this set now stacks
properly with hit rating bonuses from other effects.
- Devilsaur Set: The hit rating set bonus will now stack correctly
with hit rating bonuses from other items.
- Earthfury Set: The set bonus that increases totem radius now works
on Wrath of Air Totem.
- Ebon Netherscale Set: The hit rating bonus from this set will now
stack correctly with other hit rating bonuses.
- Frostfire Set: The 4 piece set bonus now works correctly with rank
4 Mage Armor.
- Frozen Shadoweave Set: The set bonus from these items will no
longer have its tooltip modified by the Vampiric Embrace talent
and can no longer cause a critical strike heal.
- Hallowed Raiment Set: The Binding Heal set bonus on this set has
been changed to 30% chance to resist losing casting time off Binding
Heal when taking damage.
- Imbued Netherweave Set: The critical strike rating set bonus now
stacks correctly with other effects that grant critical strike
rating.
- Incanter's Set: Corrected precision error in display of cast time
reduction in Flamestrike. The actual value is unchanged; it was
displaying a rounded-off value before.
- Justicar Armor Set: The bonus to Seal of Vengeance now functions
correctly.
- Malefic Raiment Set: The set bonus granting heals from periodic
spells can longer get critical strikes.
- Netherblade Set: The set bonus giving a chance to gain combo points
on finishers now works correctly with Slice and Dice and Deadly
Throw.
- Overlord's Resolution Set: The dodge rating bonus from this set
now stacks correctly with all other dodge rating effects.
- Voidheart Set: This set bonus will now trigger correctly from all
shadow and fire spells.
- Warbringer Armor Set: The Revenge set bonus will no longer apply
an excessive bonus to Heroic Strike.
- Wyrmhide Set: Adjusted the tooltip on Moonfire cost reduction to
indicate it is a reduces by a percentage of the base cost, not the
talented cost.
- Nordrassil Regalia: The Regrowth set bonus will now correctly be
consumed by the first casting of Regrowth.
- Clefthoof Hide Leggings: There were two items with this name. The
world drop item has been renamed as Elekk Hide Leggings.
- Fathom-Brooch of the Tidewalker: Healing spells and spells which
are not critical strikes can now trigger this trinket.
- Heavenly Inspiration no longer shares a cooldown with other
trinkets which temporarily increase spell damage.
- The Talon of Al'ar: This trinket now applies correctly to Scatter
Shot and Silencing Shot.
- Energized Wristwraps: This item was incorrectly set to superior
quality. It has been changed to good quality with the stat bonuses
unchanged.
- Murloc Eggs: These pet-summoning items are now set to superior
quality.
- Swift Flying Mounts: All the swift flying mounts will now display
as epic items, rather than superior-quality items.
- The Twin-Bladed Ripper icon has been changed.
- The Netherwhelp's Collar now has it's own unique icon.
- The Lightsworn Hammer icon has been changed to a mace icon.
- Replaced the placeholder art for Zeth'gor Shield and Dragonscale
Shield with permanent art.
- Staff of Prehistoria: A placeholder icon will no longer become
visible when creating this staff.
- Corrected the stats of Girdle of the Endless Pit.
- Corrected the stats of Supple Leather Boots.
- Scroll of Strength V will now give the proper stat increase.
- Corrected many issues with helmets displaying and not displaying hair
correctly.
- The Stealther's Helmet of Second Sight will now properly hide
facial hair.
- Warmaul Helmet: This helmet no longer displays facial hair clipping
through the helm.
- The Citrine Pendant of Golden Healing should now properly work on
players of all levels.
- Removed the level requirement on Battle Scarred Leggings.
- The Consortium Combatant's Robes level requirement has been
removed.
- The Spellfire and Shadoweave tunics have been changed to robes.
- Robes of Insight will again correctly have its effect consumed by
casting Blink.
- Masquerade Gown will now be triggered correctly by any spell, not
just critical strikes.
- Adamantite Weight Stones now work on staves and fist weapons.
- Fel Weightstone now works on fist weapons.
- Spymaster's Crossbow can now be used by non-hunters.
- The Azerothian Longbow will now properly display it's firing
animation.
- Halaa Ammo has been reduced in damage and soulbound, but you can
carry any number of them.
- Draenic Light Crossbow now correctly uses arrows and has had it's
firing animation corrected.
- Lead Slug Shotgun: Correct sounds and animations are now attached.
- Longbeard Rifle now has a gun animation and sound.
- Dragonbreath Musket, PC-54 Shotgun, Sporting Rifle, and Tauren
Runed Musket all now have a gun sound and animation instead of
crossbow.
- The Night Blade: The chance for the effect on this item to trigger
has been reduced.
- The Flarethorn will now display properly when sheathed.
- Aldor Guardian Rifle will now work correctly.
- Mag'hari Light Recurve will now work correctly.
- Ragehammer again grants increased damage instead of attack power.
- Searing Needle: The damage effect from this item is fixed and now
works correctly.
- Atiesh, Greatstaff of the Guardian: The party aura from these
items will now be reapplied correctly when a player logs into the
game while already mounted.
- Hammer of Destiny: The mana restoring effect from this item will
now display in the combat log.
- Earthwarden: Damage when not shapeshifted reduced on this weapon;
this was intended to be reduced like other feral weapons, but was
overlooked.
- The Silver Star: This low-level quest reward has been fixed to
match the new system for thrown weapons. For technical reasons, all
old Silver Stars are now listed as Broken and cannot be used. New
ones gained will work correctly.
- Grunt's Waterskin: This item now has the same effect as Footman's
Waterskin.
- The Decapitator should no longer give an immune message when used
on certain creature types.
- The Discombobulator Ray no longer works on flying targets.
- Goblin Rocket Launcher: When this item stuns a warrior opponent, it
can now trigger Second Wind.
- Cosmic Infuser: This item now works with Gift of the Naaru and
Holy Nova. It does not work with affects which cause a target to
heal themselves, Earth Shield, Lifebloom, Prayer of Mending,
etc., or which are caused by draining life or vampirism. Health
potions and other consumables will no longer trigger it either.
- Mana Thistle: Picking this herb will no longer case abilities such
as Lightning Shield to trigger and burn changes.
- Nightmare Vine: The poison from picking this herb is now considered
Nature damage instead of Physical damage.
- Pendant of the Violet Eye will no longer trigger from spells with
no mana cost. It will also no longer get double procs from some
Paladin spells.
- Pendant of Golden Healing: This item no longer gains benefit from
bonus healing effects.
- Bangle of Endless Blessings will no longer proc off of tradeskills.
- Bogslayer Bracers now make the proper sound when moved in your
inventory.
- Reduced the Silence and Interrupt reduction provided by Talisman
of the Breaker.
- Band of the Eternal Champion: This item is no longer triggered from
being hit by ranged attacks.
- Band of the Eternal Defender: The effect from this item now only
affects the wearer, instead of the whole party.
- Eye of Gruul has been redesigned to give a chance of healing
discount each time a heal is cast.
- Oculus of the Hidden Eye: The tooltip for this item now specifies
the user must kill a creature to gain its benefit.
- Lesser Rune of Warding: This effect will now continue to work
correctly after the target dies and resurrects.
- Greater Rune of Warding: This effect will now continue to work
correctly after the target dies and resurrects.
- Mark of Conquest: The mana energizing effect from this item now
correctly occurs on dealing ranged damage instead of taking it.
- Glyph of Renewal: The mana regeneration from this enchantment will
now stack correctly with all other mana regeneration effects.
- Libram of Eternal Rest was causing Judgement of the Crusader not
to refresh on each hit. That has been fixed.
- Auslese's Light Channeler: Avenger's Shield will now consume the
effect from this item.
- Hazza'rah's Charm of Healing now provides haste rating as intended,
instead of a fixed reduced cast time.
- Aegis of Preservation: This item will now correctly heal the user;
it was showing up in the log, but not increasing actual health.
- Mystical Skyfire Diamond: The triggering rate on this item has been
increased, but it now only reduces the cast time on spells by half;
and Warlocks casting Corruption with maximum ranks in Improved
Corruption will no longer consume the Focus buff from this gem.
- Lifegiving Gem: This item will now only increase maximum and
current health of the user by 1500. It will not also heal the user
for 1500.
- Enraged Fel Sparks now properly drop Motes of Fire instead of
Motes of Shadow.
- Primal Nethers may now be purchased from G'eras for Badges of
Justice.
- Oracle Belt of Timeless Mystery: The On Use effect changed to
On Equip as intended.
- Abyssal Cloth Slippers: There were two items with this name. The
ones from the Burning Crusade have been renamed Abyssal Cloth
Footwraps.
- Updated the General's Leather Boots to properly reflect the
Alliance counterpart.
- Area 52 Defender's Pants: Arcane resistance on this item was
unintended and has been removed.
- Brood Mother Leggings: Now has a spell price and can be worn by
non-hunters.
- Razaani-Buster Leggings: This item can now be sold to a vendor.
- Mok'Nathal Hero's Pantaloons now has a sell price and can be worn
by non-hunters.
- Enchant Boots - Vitality: The health regeneration from this
enchantment will now work in combat.
- Enchant Weapon- Spellsurge: The mana gained from this enchantment
will now show up in the combat log.
- Malorne Raiment and Malorne Regalia: These sets no longer erroneously
apply a reduction in cost to some Druid spells.
- Cyclone Regalia: The chance for a mana cost reduction to occur has
been reduced.
- Warrior Tier 4 Tanking Set: The Blade Turning Bonus now prevents the
correct amount of damage, 200.
- Priest Tier 5 Shadow Set: The Sadist buff will no longer be consumed
when casting a spell which does neither damage nor healing.
- Priest Tier 4 Shadow Set: Mind Flay will now benefit correctly from
the 4 piece bonus.
- Shaman Tier 5 Spell Damage Set: The 4 piece bonus will no longer be
triggered by Shocks and Chain Lightning.
Professions
- Alchemy
The chance of a discovery occurring while making potions has been
substantially increased.
Elixirs now stack in two categories, Battle (Offensive) and Guardian
(Defensive) Elixirs. You can only have one of each type of Elixir up
at a time. As a result Elixirs now stack with class abilities such as
Arcane Intellect.
Elixirs now stack to 20.
Four new defensive elixirs have been added. Two are on trainers, one
is in Halaa and one is in Cenarion Expedition.
Flask of Petrification can no longer be turned off during its
duration, but it now will clear all threat from all monsters for
the duration of the effect. Though monsters may reacquire you after
the effect ends.
Cooldown time on Earthstorm and Skyfire Diamond transmutes has
been reduced to 1 day.
Invulnerability potions now stop the first 120 damage per hit for
8 seconds, rather than making the imbiber physically immune.
The major protection potions made by Alchemy now require more Mana
Thistle and vials, but create 5 potions instead of just one.
Fel Strength elixirs now work correctly with elixir mastery.
Elemental Absorption potions now have a 2 minute duration rather
than the 60 min duration they used to have.
Alchemy transmute of Heart of Fire to Elemental Fire changed to
15 minute cooldown.
Reagent costs and potency of all flasks has been reduced.
The cost of Imbued Vials has been reduced.
The chance to find a Fel Lotus while picking an herb has been
increased.
Juju Chill and Juju Ember are now considered Guardian Elixirs and
do not stack with other resistance buffs.
Juju Flurry is now considered a Battle Elixir and has been converted
from haste to haste rating.
Ground Scorpok Assay, Juju Might, Juju Power, Lung Juice
Cocktail, and R.O.I.D.S are now considered Battle Elixirs.
Crystal Force, Crystal Ward,Gizzard Gum, Infallible Mind,
Juju Escape, Juju Guile, Sheen of Zanza and Swiftness of Zanza
are all now considered Guardian Elixirs.
Sheen of Zanza is now considered a Guardian Elixir. Stamina and
Spirit bonuses have been reduced to 25.
Elixir of Fortitude now correctly displays its name in its buff
tooltip.
The Alchemist's Stone bonus now works on potions that restore both
health and mana.
Super Mana Potions now require 2 Dreaming Glory instead of 2
Netherbloom to create.
Super Healing Potions now require 2 Netherbloom instead of 2 Dreaming
Glory to create.
Reduced the number of Stonescale Oil required to make Greater
Stoneshield Potions.
Reduced the reagents required to make Ironshield Potions.
New cauldron recipes can now be discovered when making most major
protection potions. Cauldrons can provide an entire raid with a
major protection potion.
- Enchanting
Enchant Bracer-Spellpower had its primal costs reduced slightly.
Enchanting recipes that increase spell damage now also increase
healing as well.
The Major Defense Bracer enchantment has been moved from Ethereum
Researchers to Ethereum Nullifiers.
- Engineering
11 new epic goggles have been introduced at 350 engineering skill
and are available from the trainer. They range from cloth to plate,
and have a variety of stats to appeal to most talent specs.
A recipe for Frost Grenades and the Icy Blasting Primers needed
to make them are now on engineering trainers.
Engineering recipes can now be placed in engineering bags, as can
engineer made fireworks.
Many engineering recipes will now give skillups for longer than the
previously did.
An engineering recipe to make Fused Wiring can be found in both
Everlook and Shattrath.
Engineering Skill required to make the Felsteel Stabilizer,
Hardened Adamantite Tube and Khorium Power Core have been reduced
slightly.
Adamantite Shells now require less adamantite and do slightly more
damage.
The recipe for Elemental Blasting Powder now gives 4 powder when
creating it, though it now requires an additional mote of earth.
Engineers now make 3 Smoke Flares instead of just one when they
create them. Also Smoke Flares now have a buy/sell price.
Seaforium now opens locked chests as well as locked doors.
The Consortium Vendor Karaaz now sells the engineering recipe for an
Elemental Seaforium Charge if you are revered with them.
The Poultryizer has a smaller chance of getting malfunction effects
and is now a superior quality item.
The Nigh Invulnerability Belt now has a smaller chance of failure.
Healing Potion Injectors and Mana Potion Injectors created by
engineers now have new icons and the engineering requirement to use
them has been reduced.
Goblin Rocket Launcher now has a 2 minute cooldown, and had its
casting time reduced to 3.5 sec.
Gnomish Flame Turret now creates 3 turrets instead of 1. Thorium Tube
requirement changed to Fel Iron Casing.
- Fishing
The fishing timer has been reduced from 30 to 20 seconds and it now
takes less time to fish.-->You now catch fish faster.
The fishing timer can no longer run through its duration without a
fish biting.
Fishing has been removed from Arathi Basin and Alterac Valley.
Fixed a bug where you could catch 2 fish at once in some zones.
You can now fish in Underbog.
- Jewelcrafting
The jewelcrafting UI now has gems split up by color so it is easier
to find gems of a specific color to create.
A new set of more powerful gems can be found by raiding Hyjal and
Black Temple. Their stats exceed those of previous gems that could
be found.
A number new gem cuts to existing gems have been added to the game.
Included among them are a spell hit gem and more multi-stat gems that
have attack power on them.
Jewelcrafters can make two new melee oriented meta gems. One is found
randomly as a world drop and the other sold by the reputation vendor.
Thorium Setting only requires 1 thorium bar now.
Many Jewelcrafting recipes that required 200-280 skill to learn now
have changed/reduced materials required to make them
Mithril filigree has a slightly reduced range that it gives skillups.
A number of jewelcrafting gems now give skill increases for slightly
longer than they used to.
Pendant of Blasting and Necklace of Battle will now grant their
click effects to players correctly, previously they only worked on
characters higher than level 47.
Jewelcrafting Onslaught ring thorium cost reduced
The vendor value for the raw green gems have been reduced. This will
also make these gems cheaper to put up on the auction house (Blood
Garnet, Golden Draenite, etc...)
Prospecting now always yields at least 1 gem.
Grand Master Jewelcrafters Hamanar (Shattrath City), Jazdalaad (The
Stormspire), Kalaen (Thrallmar) and Tatiana (Honor Hold) may teach
all levels of Jewelcrafting.
The recipe for Figurine - Golden Hare no longer requires a
Cut Citrine. It now requires copper bars.
Several new recipes that use Jaggal and Shadow Pearls have been added
to jewelcrafting trainers.
Increased the chance to find blue gems when prospecting.
Removed the 1 hour cooldown when cutting diamonds.
Reduced the matching requirements for some diamonds.
- Leatherworking
Knothide Armor kits now require less leather to make and give
skill increases for longer.
Leatherworking made Primalstrike set now has an attack power set
bonus rather than a strength set bonus.
Additional snakes that drop cobra scales are in the highlands of
nagrand as well as in shadowmoon valley.
Leatherworker made Drums of Restoration had their health/mana
effects reduced slightly.
Nethercobra Leg Armor and Nethercleft Leg Armor have been
slightly improved.
Heavy Clefthoof Boots, Heavy Clefthoof Leggings, and Heavy
Clefthoof Vest have had their armor increased at the expense of
some stamina and defense rating.
Changed the socket bonuses on the Windhawk set to something more
appropriate.
- Herbalism
The Dreaming Glory buff now correctly works in combat.
Netherbloom no longer causes negative effects, although the positive
effects happen less frequently. Additionally, the effects will not
replace one another.
Nightmare Vine has a reduced chance to poison the herbalist.
Nightmare Seed found with herbalism now requires level 60 to use.
Underbog Colossus have an increased number of herbs on them when
harvested by an herbalist.
- Additional Profession Changes
You can now unspecialize in tailoring and alchemy, and then select
a new specialization. This is a repeatable choice, but costs gold
each time.
Skinning higher level creatures will give more leather; you will no
longer get a single leather scrap.
Reduced the time required to skin.
Gathering skills no longer fail when you have reached the maximum
skill possible.
The Stoneforged Claymore model has been updated.
Fel Iron Bars now have an icon unique from Felsteel Bars.
Felsteel Bars are now good quality (green items).
The Tailoring recipe Ebon Shadowbag no longer drops from Spirit
Walkers.
Profession recipes that had 24 hour or longer cooldowns, have had
their cooldowns reduced by 1 hour.
Added Warped Flesh to high level warpstalkers.
Alliance Cooks can now purchase the Mok'Nathal Shortrib and
Crunchy Serpent recipes at Toshley's Station.
Monsters will now attack players who are mining mineral nodes near
to them, even if they didn't notice them previously.
Golden Spellthread and Runic Spellthread have been slightly improved.
Enchant Weapon- Major Spellpower enchant has been stolen from the
Razaani spell thieves by the Bash'ir spell thieves. The Bash'ir are
more likely to have the recipe than the Razaani previously did,
however.
Imbued Netherweave Tunic and Robe recipes are vendor purchased so
are now white instead of blue.
The location of many of the Outland mineral nodes have been adjusted
both to put them in locations that are more traveled and to make them
more likely to be near creatures.
Essences (Earth, Fire, Air, Water, Living) have had their drop rates
significantly increased. Also Outland creatures that dropped motes
will now have a chance of dropping essences as well.
Materials required to make the Blacksmithing Adamantite plate armor
have been reduced.
Motes of Shadow now primarily drop from void creatures and have been
removed from nearly all demons.
Void Crystals maximum stack size increased to 20 from 10.
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